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OK ...SO im not sure if this has been answered yet or anything , or if its possible...but is there a way to impliment like a schedule into your game? Ive played games where you can get a job and earn money and buy and sell goods (I know you can buy things ive seen the tutorial , So selling should be possible..) and the map feature is perfect for this aswell...I also figure that in order to limit how much your character works is by having an energy bar that goes out until you make them sleep ...that makes sense..
.But what about a way to track how many days have passed and then have diffrent events happen during scheduled events? I feel like that could be really fun but its kind of complicated and Im not sure theres a way to do it.
I  sort of would like to make a typical visual novel UNTIL you get to this fantasy kingdom where you can sort of casually play with battles and jobs and shopping while you unlock character routs ...That might be too ambitious for my first game though XD 

DAX
Empress
DAX
Empress
@QueenValruna Just create an integer flag for the days and alter it so that every new day, it will increase by one. Then for an event, you can set it to go to the event scene if the Day is XX.

You may take a look at the game, Fluffland by fluffness on CloudNovel for example.
Thank you! ❤️ totally going to go look now.