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QueenValruna

QueenValruna
USA
Joined Aug 16th, 2020
QueenValruna
USA
Joined Aug 16th, 2020
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Aug 24th, 2020
Followed DAX.
Aug 24th, 2020
Posted a new reply in Scheduled Events : Day Tracking ? in the Support forum: Thank you! ❤️ totally going to go look now. 
Aug 23rd, 2020
Posted a new reply in Free to use Anime Background Collection in the General forum: This is Great! Thanks <3
Aug 23rd, 2020
Created new topic Scheduled Events : Day Tracking ? in the Support forum: OK ...SO im not sure if this has been answered yet or anything , or if its possible...but is there a way to impliment like a schedule into your game? Ive played games where you can get a job and earn money and buy and sell goods (I know you can buy things ive seen the tutorial , So selling should be possible..) and the map feature is perfect for this aswell...I also figure that in order to limit how much your character works is by having an energy bar that goes out until you make them sleep ...that makes sense..
.But what about a way to track how many days have passed and then have diffrent events happen during scheduled events? I feel like that could be really fun but its kind of complicated and Im not sure theres a way to do it.
I  sort of would like to make a typical visual novel UNTIL you get to this fantasy kingdom where you can sort of casually play with battles and jobs and shopping while you unlock character routs ...That might be too ambitious for my first game though XD 

Aug 22nd, 2020
Added Tutorial [Flags] to collection "tutorials"
Aug 22nd, 2020
Commented on Tutorial [Flags]: It would be great if there was a back button or an index I keep having to restart the tutorial , but thank god for this tutorial .
Aug 17th, 2020
Posted a new reply in Diffrent Sprite parts based on choices? in the Support forum: Thank you for your quick response ! I’ll follow these instructions when I get to this stage and thank you for answering my question I have alot to learn ! I look forward to the future updates and tutorial videos.❤️ 
Aug 17th, 2020
Created new topic Diffrent Sprite parts based on choices? in the Support forum: Really wasn’t sure how to word this , but Im wondering how I can have the game I make have the main character (or any character for that matter) look diffrent based off of choices we might have made. A great Example is cloud strife’s dress up scene...basicly though  

MC has a basic dress

MC has two choices : 

          Goth Dress
          Cute Dress 

Then the game would have her wear whatever she chose  to the ball or then out in the game 

Is that even possible? Would it be like a layer situation where the diffrent clothes are their own asset over a nude base? or could I have that outfit as a sprite variation like an emotion would be ?