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Greetings everyone, Seph here, and I recently found cloudnovel.net through a youtube tutorial, and looking around I fell in love with this engine.

Anyways I had an idea for a game for the last two years and tried a variety of engines, mainly Renpy and RPG Maker (a bit of Gamemaker and Constructor) to make it easier for me to just get in and start working but... they were too time-consuming for a working man.

And well... I am here and decided to finally start on the game.

First off... it is an Eroge... but I think I can start with a vanilla version that can be playable by others who aren't looking for 18+ content.

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Story

With the small intro out of the way about the game.

First, off it will be a big project split into chapters that help put Patron milestones.

The game is about a prince whos father dies while his out helping the kingdom, dealing with orcs near the border of his kingdom. (The prologue)

After doing so he will need to rush back and be made the new king but his mother the Queen wants him to marry, so he will be on a journey to look for a wife... throughout a continent that has 5+ main candidates.

And well that's the gist of it another plain eroge, right?

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Content
What I really want to work on is content in the game, to make it different and well fun.

Now first off a major part about the game will be Loyalty:
- Game Over if Loyalty is 0, meaning your kingdom enters civil war or gets invaded... maybe a dragon comes and burns it all.
- Loyalty is gained with conquests or deeds and lost as easily as it's gained.
- Loyalty is like your strength in the game, mainly because I don't want to deal too much with stats and go overboard with things that will make the game complex.
- Loyalty will basically be how your army sees you... (but now that I am thinking about it maybe I will come back to this idea... Loyalty is army... bleh)

Next up the mapping:
- A generic but large but beautiful and detailed world map!
- A smaller regional map, which is where you will be most of the time, solving problems or fighting to advance.

Battle:
- Still thinking of what or how it will be... I got many ideas but which will be the best to reduce work and most of all keep the game clean. (Maybe a simple card game?)
- Some battles will be with monster girls...

More ideas to come...

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And that's is basically my first game here... oh and a preview to show my current work... (Cough some censor...)