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Hello! ^^ I was curious about a couple of things. My apologies if there are already tutorials for these, but I could not find them. Also, I noticed a bug for my VN.

So, I have no idea what screens are for, or how to use them. I mean, I've seen a few things about them, but there isn't a whole lot that I could find to help me. Do I use them for my start menu? What are they for?

The second question is, how do I use flags? What I'm trying to do is I have 3 scenes, and I want the player to be able to go through each of them pretty freely, but then there is a fourth scene. I don't want the player to be able to access the fourth scene until they've gone through all three previous scenes. Is this possible to do? If so, how would I go about it?

Also, I found a bug with my VN. No matter what I do, my preview won't load, and I don't know how to fix it. 
DAX
Empress
DAX
Empress
@periwinkleperyton
I am sorry for being late answering this. I just noticed it. So for your questions...

The screen is like one page that can be opened and close at any time. For example, Save/Load is a screen. It needs to be screen so it can be opened and closed at any time. In comparison to the scene, you will load a scene before you can play them. And to go to the next scene is to leave the current scene completely. The screen has been preloaded from the start of the game so it does not need to be loaded again. Hence, it can be opened and closed.

Do you need to use a screen to make a start menu? Depends... what kind of a start menu do you want? If you need the player to be able to open and close it while playing the game, then use a screen. If not, using a scene is okay.

As for the flag, use the boolean flag.

Make a boolean flag of the first three scenes. One flag for each scene. Then, alter the flag at the last page of the scene..in scene 1, set [scene 1] flag as true. In scene 2, set scene 2 flag as true and so on.

In the fourth scene, add conditions to the scene: 

scene 1 is true.
scene 2 is true
scene 3 is true.


As for the bug, please let me know the name of your visual novel. It is okay if it is unpublished.
@DAX

My visual novel is called Run For Your Money, and thank you for your help with the screens! I appreciate it. 
DAX
Empress
DAX
Empress
@periwinkleperyton I believe there is a bug in the preview... Please wait till we fix it.
DAX
Empress
DAX
Empress
@periwinkleperyton It should have been fixed by now.
@DAX Thank you! Its fixed now!