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Ahshsjsjsj Ahshsjsjsj
Hello, I just have a few questions.

1: Is there a way for make the hover source of a button have just text? This is for my inventory

2: Is there a way to make the drag and drop game with the items and sprites. Like the player can drag the item on the sprites and it can fill up a health bar or something of the like?

Thanks!

DAX
Empress
DAX
Empress
@SyntheOtaku

  1. Yes. Just use an image with text as Hover source. You may change the position of the hover state of the button in the library setting if needed. 

  2. Yes. Just make sure the items are buttons. Then use drag and drop animation and use the Alter flag on Drag/Drop.


Ahshsjsjsj Ahshsjsjsj
@DAX
How would I make item drop on the sprite in the scene?
DAX
Empress
DAX
Empress
@SyntheOtaku Make sure enable the drag and drop animation in Add Ons.
Ahshsjsjsj Ahshsjsjsj
@DAX
I don't see anything about drag/drop in Add Ons. I can set a button to drag and drop but it seems I can only do it with screens. Is there a way to do it within a scene or would I have to put the sprites in a screen and do it that way?
DAX
Empress
DAX
Empress
@SyntheOtaku My bad, there is no drag and drop options in AddOns but can you give me your scene link? In my VN, I can definitely use it in my scene. The video tutorial also uses scenes. I am not sure why it does not appear on your scene so I will have to check it.
Ahshsjsjsj Ahshsjsjsj
@DAX
I watched over the tutorial and realized that all the assets are in the scene instead of the screen so they may be my problem. However, my drag and drop game involves an inventory which is a screen. Is there any way around this?

Here's my scene: https://cloudnovel.net/project/visualnovel/scene/dnQMia8Tv9s0yhtcXwU/wFleMBkVeJGaBZN8Xlqf

The inventory screen: https://cloudnovel.net/project/visualnovel/screen/dnQMia8Tv9s0yhtcXwU/Isaff1lA8DwHFv6D

some items are hidden with flags.
DAX
Empress
DAX
Empress
@SyntheOtaku so I finally get it what you are trying to do but here is the thing. Button in screens cannot interact with the scenes. The buttons in your inventory cannot interact with the sprite as the sprite is in the scene while the items are inventory. What you can do instead, add the character asset inside the screen to do the drag and drop. Or do the inventory within the scene. There is no other way.
Ahshsjsjsj Ahshsjsjsj
@DAX
I thought so, thanks. I'll add the character to a screen. When I do the drag and drop, Will the health bar automatically fill up with flags?
DAX
Empress
DAX
Empress
It should be, as long as it is done right.
Ahshsjsjsj Ahshsjsjsj
@DAX I added the drag and drop to the scenes and it works fine. However, I can't get the health bar to fill up. I used the flag on the button and when that didn't work, I used it on the page that the drag/drop goes to but that does nothing either. The bar is suppose to fill up halfway.


Here's the scene:
https://cloudnovel.net/project/visualnovel/scene/dnQMia8Tv9s0yhtcXwU/hitTeEH7kcu9NZhvW2
I am trying to get a image to appear in one of the scenes of my novel. How do I complete this task?
DAX
Empress
DAX
Empress
@SyntheOtaku you did not use Alter flag on the drag and drop. Also, you did not input a total denominator value for the bar display animation.

@DarkDragonProductions The next time, please create your own thread. Do not reply to another thread as I will ignore it but since this is just a small matter, here is your answer: https://cloudnovel.net/documentation/novel/basics/managing-background-images#scroll-nav__2
Ahshsjsjsj Ahshsjsjsj
@DAX
Thanks, I'll do that. Also, I did add a total denominator of 2 but it seems to go away after I put it in. I will try again.

NVM, I got it to work, thank you.