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Anyhoo. I'm making a game where you can move between locations. I decided 24, but I'm wondering if that's okay/too many/not enough? I'm not planning on having all the locations available from the start, as some will need keys/certain events to happen first.
In the end though, all the locations should be available. Is that too many? I'm gonna draw all of these locations, but I don't want to limit my game bc of that. I'm going all or nothing for this.
Anyone got any advice?
DAX
Empress
Well, if you have time and capable of drawing them, I don't see why not go for it? I will take the note and write documentation to do Interactive Map later so you can refer at it anytime.
Also, I think I will move this thread to Main Chat > General because this is more asking for opinions than needing technical help from the staff and I believe it will get more attention there. Hope you don't mind!
Also, I think I will move this thread to Main Chat > General because this is more asking for opinions than needing technical help from the staff and I believe it will get more attention there. Hope you don't mind!
@DAX Oh thank you so much!
BTW for the documentation, I noticed you didn't have anything talking about screens? Maybe I missed it, but if you don't have it, could you possibly add it?
BTW for the documentation, I noticed you didn't have anything talking about screens? Maybe I missed it, but if you don't have it, could you possibly add it?
DAX
Empress
@Sonya Thanks! I forgot to move it.
@ScarletCobra Yes, of course! We will add new documentation every week. Just stay tune with Weekly Newsletter to know what's up.
Next week, I am probably going to talk about the screen and boolean flags in How to Create CG Gallery.
@ScarletCobra Yes, of course! We will add new documentation every week. Just stay tune with Weekly Newsletter to know what's up.
Next week, I am probably going to talk about the screen and boolean flags in How to Create CG Gallery.
@DAX Thank you so much! Looking forward to seeing it :)