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Don't you just wish that your animated Sprite that has more than 10 frames was just less painful to make as you know now there is a way to animate your Sprites but what we normally use which is Piskel

And there's not anything wrong with it but it is painful to individually put each frame into the program so I have found another way that someone like myself who would have a little bit more than 10 frames for blinking emoting whatever can quickly make Sprites that are PNG as well so not always GIF and kind of ugly looking

https://cssspritestool.com/ is here to rescue you from all your woes of putting up with view framed but still stiff-looking low graphic Sprites

You basically select all frames that you would like to animate together put them in and it'll just generate in the order you put it in without scrambling it which was my biggest issue using the other program and it also has an offline mode so you can do everything offline if you were like me and your computer just kind of doesn't like being on the internet

I've just recently tested out the online and offline mode of these versions and they both work very well so for those who are interested here's an alternative from the tedious Piskel

not sponsored if you're wondering
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Thanks for sharing! I agree making blinking sprites can be tedious.